• Project 5

    Animation for app design

    I delved into a bit of animation to inject some personality into the app. Drawing inspiration from the Snapchat ghost and the DuoLingo owl, my goal was to create a character that would be the app’s focal point, transforming it from a mundane to-do app into an enhancer of cooking…

  • Weekly rundown

    Week 12

    This marked the first week back after the three-week break, and it proved to be quite exhausting. Despite our return, the week was intense, and I didn’t feel adequately rested from the break. Consequently, I faced challenges with productivity in my free time. However, during studio sessions, I made significant…

  • Project 6

    Research for project 6

    Embarking on this project, I found myself grappling with the challenge of defining the ideal feel and aesthetic for the video. Aiming for a harmonious blend of the colour palette without venturing into overly vibrant territories, I steered away from excessive colours, acknowledging their potential off-putting nature in a video.…

  • Weekly rundown

    Christmas break

    Over the three-week break, instead of starting new things, I tried to get everything I had already done up to scratch and to a good standard. For example, I worked back into Project 4 and started my first draft of Project 5. Although I was attempting to do some work,…

  • Design for Good - Project 5

    Wireframes for HiveSnap

    I initiated the design process by referring to my site map as a foundational guide, strategically determining the placement of various elements within the app. Utilising the site map proved invaluable, providing a structured framework that prevented the ad-hoc creation of wireframes. This systematic approach in Figma streamlined the design…

  • Weekly rundown

    Week 11

    This week was the last week of term before Christmas!! YAYYYY!! So, despite feeling a strong need for a break, I dedicated myself to focused work, striving to accomplish as much as possible in preparation for the Christmas holidays. Recently, I’ve faced challenges with my mental health, impacting my motivation…

  • Design for Good - Project 4

    Value Proposition Canvas

    This was a fairly complex process for me. My navigation was a little complicated because the instructions on how to approach it weren’t very clear. I used the examples that were given to me to help me understand and direct the creation of my work in the absence of explicit…

  • Design for Good - Project 4

    Personas

    This task presented a bit of a challenge for me, given my unfamiliarity with creating personas. It became a valuable learning experience as I embarked on the process. I initiated by crafting three provisional personas, jotting down my initial impressions of the potential app’s target audience and envisioning their lifestyles.…

  • Design for Good - Project 4

    Expert Interview

    In this stage of the project, after thoughtful consideration, I decided to interview Dr Jeremy Lanfear, who also happens to be my dad. I chose him because he pursued a career in biology, with a particular focus on the environmental aspects of his work. Additionally, he holds a degree in…

  • Experience website

    User Tests

    Upon completing the website design phase, I seamlessly transitioned into conducting user tests. Initiating this process involved crafting a meticulous script and outlining specific tasks for users to navigate through on the website. Throughout the user testing phase, my primary objectives were twofold: pinpoint areas requiring refinement and gather valuable…